A figure circling an interior void. Gravity pulls meaning inward, as form rehearses resilience over unseen absence. Collapse becomes structure; balance is learned rather than assumed. Artwork made in Virtual Reality (VR) & presented in a 5.17min cinematic.

Virtual Sculpture/Art made in VR (Tilt Brush), music made in VR (Virtuoso VR), feat. handmade textures made from vintage paper stocks & acrylic ink & Adobe Sampler. Presented in .mp4 format, cinematic made with Unreal Engine.
3D Renders | #madewithunreal
WIP IMAGES | TILT BRUSH
WIP Wireframes | Blender
WIP | MANNEQUIN DESIGN & SCULPT
CIRCLE SERIES ARTIST'S STATEMENT 
ReVerse Butcher’s “Circle Series” is an ongoing series of multimedia works that explore the complexities of the human form(s); cycles of life, information & nature; different ways of being suspended in space-time; and the idea(s) of evolution and fragmentation. She often visits and re-visits this series of artworks in several different mediums (including but not limited to) traditional drawing, digital art, VR art (in Tilt Brush), film, projection art, photography, collage, poetry etc. because like the human form, ideas and artworks can never be wholly static and still, unless they’re dead (and even then, sometimes not, at least for a time). 
Using circles as a visual metaphor, all the human structures explored in the series regardless of media, are linked by the idea of interaction & permutation. Each repetition can never be identical, and it is the progression through anomaly, through de- or re-construction, through experimentation and through re-imagining where rVb believes that breakthroughs occur. Each time the pattern insists on another expression, it fragments a little, and the fragments are evidence of progressive magick. 
Circle Series works are occasionally collaborative, sometimes solo, always credited.

You may also like

Back to Top