WIP Cinematic/Immersive Art World
WIP video of Cinematic/Immersive Art World, exhibiting "Circle Series: Feminine with Perfect (Un)Balance". Virtual Sculpture made natively in Virtual Reality with Tilt/Open Brush. Textures made with acrylic ink, vintage paper stocks, & Adobe Substance Sampler. Immersive Art Gallery VR Space & Cinematic made using Unreal Engine 5.1.
Virtual Sculpture/Art made in VR (Tilt Brush), 3D Renders made with Adobe Stager.
Circle Series: Feminine with Perfect (Un)Balance | WIP Wireframes | Nomad Sculpt
Circle Series: Feminine with Comet | WIP 3D Renders & Textures | Adobe Stager
CIRCLE SERIES ARTIST'S STATEMENT
ReVerse Butcher’s “Circle Series” is an ongoing series of multimedia works that explore the complexities of the human form(s); cycles of life, information & nature; different ways of being suspended in space-time; and the idea(s) of evolution and fragmentation. She often visits and re-visits this series of artworks in several different mediums (including but not limited to) traditional drawing, digital art, VR art (in Tilt Brush), film, projection art, photography, collage, poetry etc. because like the human form, ideas and artworks can never be wholly static and still, unless they’re dead (and even then, sometimes not, at least for a time).
Using circles as a visual metaphor, all the human structures explored in the series regardless of media, are linked by the idea of interaction & permutation. Each repetition can never be identical, and it is the progression through anomaly, through de- or re-construction, through experimentation and through re-imagining where rVb believes that breakthroughs occur. Each time the pattern insists on another expression, it fragments a little, and the fragments are evidence of progressive magick.
Circle Series works are occasionally collaborative, sometimes solo, always credited.